It will be something. I’m always hesitant to talk too much about things we don’t have anything to show because it’s getting ahead of ourselves.
We’re getting there with Infinite. So yeah, we’re not as focused on the Vita game as we will be.
Here we have the fourth and final video in the Heavy Hitters series of trailers showing off some of BioShock Infinite’s enemies. This video is focused on an enemy called ‘Siren’. The spirit esque enemy is sure to strike fear into the skies of Columbia when the game is released later this year!
In an ongoing trailer series, Ken Levine & co. of Irrational Games has been detailing some of BioShock Infinite’s enemies. This one, ‘Handyman’, was featured in the game’s announcement trailer. The Handyman is a big brutish enemy to say the least.
BioShock Infinite is sure to be one of this year’s best titles. In this video, Ken Levine, the head of Irrational Games, talks about one of the game’s main enemies, the Motorised Patriot. The George Washington inspired creepy character has been given a lot of thought.
I think I was really inspired by the sort of scenes that Drake would have with other characters and just the sort of banter between them, and the kind of ease of that banter, and thinking that could work even in a period piece, and a first-person shooter.
In terms of her body type, I think certainly people on the Internet have spent way more time thinking about Elizabeth’s chest than I have.
It’s been an interesting year. It’s the best year since - and I’m not just saying this because of my game - 2007.
A very improvisational way of doing combat. You have weapons in one hand, powers in the other hand and character growth in your body.
I think that the industry is changing so fast, the best we can hope for as a developer, is to try to keep your ear to the ground.