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'\x3cdiv id=\x22photoset_14119391654\x22 class=\x22html_photoset\x22\x3e \x3ciframe id=\x22photoset_iframe_14119391654\x22 class=\x22photoset\x22 scrolling=\x22no\x22 frameborder=\x220\x22 height=\x22849\x22 width=\x22500\x22\x0a style=\x22border:0px; background-color:transparent; overflow:hidden;\x22 src=\x22http://brogamer.tumblr.com/post/14119391654/photoset_iframe/brogamer/tumblr_lw3lpyvuoC1qlra6c/500/false\x22\x3e\x3c/iframe\x3e\x3c/div\x3e'

With a total new name, design and developer, Metal Gear Rising: Revengeance looks a heck of a lot different to what it did in 2010. The bottom section of each image is the original design from when Kojima Productions was developing the game. Now, Platinum Games has taken the project by the horns, changing its place on the Metal Gear timeline to post-MGS4. Check out the differences! Also, which side do you prefer?

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    • #Gaming
    • #News
    • #Screenshots
    • #Metal Gear Solid
    • #Metal Gear Rising
    • #MGR Revengeance
    • #MGS Rising
    • #E3
    • #2010
    • #2011
    • #Platinum Games
    • #Kojima
    • #PS3
    • #PlayStation
    • #Xbox
    • #Xbox 360
    • #Metal Gear Rising Revengeance
    • #MGS4
    • #MGS
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